

It works with any GPU (given that it’s capable of maintaining high frame rates, as previously mentioned) and display, on any game, regardless of its graphics API (DX11, DX12, Vulkan, etc.).ġ.4 What is RTSS (Rivatuner Statistics Server)? In order to use Scanline Sync, you will need only one thing: RTSS (Rivatuner Statistics Server). Stutters caused bv drops to the 90% to 95% range can be alleviated by using RTSS’s Scanline Sync in conjunction with Nvidia’s Fast Sync or AMD’s Enhanced Sync (see 4.2 Fast Sync and Enhanced Sync). Ideally, your GPU should be able to match frame rates to the refresh rate 99.9% of the time.
#Cant close riva tuner statistics server tv#
If your TV or monitor is 60Hz, games need to run at 60fps or more.Įven occasional dips in frame rate can cause frame time spikes (perceived as stuttering), when using Scanline Sync. Its main requirement is for games to be constantly running at frame rates higher than your display’s refresh rate. This means that less powerful GPUs or more demanding titles won’t benefit from Scanline Sync. Scanline Sync works best when the GPU load is low. Because of the way motion is perceived by the human eyes, it also helps eliminate erratic stutters on non-variable refresh rate (VRR) panels - that is, if your GPU can maintain frame rates that are constantly above your display’s actual refresh rate (something that is of utmost importance, as you will get frame time spikes/stutters otherwise).īasically, it’s a platform-agnostic alternative to Nvidia’s G-Sync or AMD’s FreeSync, with the difference being that those adaptive sync technologies work with fluctuating frame rates, since they also require VRR panels, which sync the refresh rate to the rendering of the frames.


Scanline Sync is a software-based solution to reducing screen tearing, while resulting in lower input lag than regular Vsync. 5.4 I tried moving the tear line away, but can’t make it disappear.ġ.1 What is Scanline Sync and what is it for?
